A round shot (also known as solid shot or simply ball) is a solid spherical projectile fired from a gun without an explosive charge. It has a little smaller diameter than the bore of the barrel from which it is fired. A cannonball is a spherical shot fired from a large-caliber weapon.
Cannonballs are a type of ammunition that was used in cannons during war times. This is what they were named after because these projectiles were made from cast iron or forged iron and resembled actual cannon balls.
How Many Cannonballs Per Hour
The barrel of the cannon will rotate and shoot at targets within its line-of-sight and range when it has been set up, loaded, and fired. The cannon barrel spins at discrete intervals; there are eight possible directions for the barrel to face, and it rotates 45 degrees every 0.6 seconds (one game tick), taking 4.8 seconds to complete a full revolution. When facing each direction, the cannon fires up to one cannonball, for a total of eight cannonballs every revolution.
Calculation on How Many Cannonballs Per Hour
One hour – 60 mins
1mins= 60 Sec
One game tick(Shot) = 1 every 0.6 seconds
One hour = 3600 Sec(60min*60sec)
3600/0.6=6000 shots per hour
The cannon in a single-combat zone fires at the monster attacking the player. The cannon fires at several monsters if the player is not being attacked by any monsters – that is, if the player is not being hit by any monsters. This means a player can range, mage, or halberd from a “safespot” in a single-combat zone and have the cannon fire at numerous monsters, as long as the player is never assaulted by a monster, in which case the cannon will only hit that monster. However, the player will need to come out of cover to reload the cannon on a regular basis.
Knowing what the answer to how many cannonballs per hour is can be beneficial because it will offer you an idea.This information may also help you when playing board games like Risk.